Money and items that appear without a reason
Scripts declare their legitimate payouts. SafeGuard follows balances and items through your framework and flags spikes, exceeded limits and duplication outside them.
How SafeGuard decides
- Character switches and transfers between a player's own accounts are not counted as gains.
- Limits are set per server, in the dashboard or in config.lua.
You tune the sensitivity of each detection in the dashboard, and learning mode shows what SafeGuard would do before it punishes anyone.
Read the detections guide3 detections in this area
| Detection | Code | Weight |
|---|---|---|
| Money spike | economy.money_spike | 25 |
| Economy limit exceeded | economy.limit_exceeded | 30 |
| Duplication | economy.duplication | 40 |