SafeGuard

Spawned props, car rain and explosions

With OneSync the server sees every entity and explosion players create. SafeGuard checks models and explosion types cheat menus use, and spots floods of spawns and remote or invisible explosions.

How SafeGuard decides

  • Blocked models and explosion types are checked by the server as they are created.
  • Game events aimed at other players, such as freezing, disarming or pulling them out of cars, are flagged.
  • Explosions from vehicles, trains and your own scripts are told apart from attacks.

You tune the sensitivity of each detection in the dashboard, and learning mode shows what SafeGuard would do before it punishes anyone.

Read the detections guide

11 detections in this area

DetectionWeight
Blacklisted entity model35
Entity spam30
Mass spawn45
Car rain45
Blacklisted explosion40
Invisible / silent explosion40
Explosion spam35
Remote explosion35
Game event abuse25
Game events aimed at other players35
Objects attached to other players35

Other detection areas

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